
I started my programming career in the late 90’s developing business software. However, my true passion at the time was video game development, and in 2000, I became a software engineer for Electronic Arts, Canada. I helped ship multiple smash-hit video game titles and developed many internal tools and libraries.
Around 2005, I decided pivot. I’d always had a passion for writing – one that started in elementary school – and had always enjoyed the technical documentation work on professional projects. However, I still wanted to leverage my technical experience. As luck would have it, EA was looking for a technical writer with a programming background who was willing to write full time and document their internal animation toolkit. This role was a perfect fit and I became EA’s first Knowledge Engineer, documenting everything from APIs to user guides. And little did I know at the time, that this would also become my first developer relations role – specifically internal DevRel.
In 2010 I left EA and started my own technical writing consultancy so I could offer my skills to other organizations. This enabled me to expand my experience beyond software to include hardware guides, technical patents, RFP responses, and many projects outside of tech.
In 2016, I crossed paths with Caroline Lewko, an established DevRel practitioner who introduced me to the world of developer relations. As part of DevRel.agency, we’ve delivered many successful projects to notable clients like Qualcomm.
Today I continue to bring fractional technical writing and developer relations services to many new and ongoing clients.
In my spare time I enjoy mountain biking, woodworking, and racing RC cars.
